We had our weekly cocktail and beer with co-op gaming last night. The cocktail for the evening was from one of my favorite cocktail books (I do have a lot, don't I?):
New Classic Cocktails by Allan Gage :
In this one, he gives the recipe for a "classic" cocktail and then shows another twist on it. Here, the "classic" cocktail is the Tijuana Sling. But we had the twist:
- 1.5oz gold tequila (I used my favorite, Cazadoras)
- 1oz lime juice
- 1oz clear honey (I actually used agave nectar)
- 4 dashes of orange bitters (Fee Bros.)
- 3oz ginger ale
You mix everything but the ginger ale vigorously and strain it into a highball glass with plenty of ice. Top it off with the ginger ale and add blueberries and lime wedges as a garnish.
It was very good. I might cut back a tad on the agave nectar and, probably, add a little more tequila (never a bad thing), but I can see how this would be quite refreshing on a hot day. It was a warm evening and it helped.
The beer was from New Belgium Brewing, the 1554 Enlightened Black Ale. It was a very nice "session" (5.6% ABV) ale, very malty and smooth. We let it warm up a bit while we drank our cocktail and it was perfect. This was an "imported" beer, as New Belgium beers aren't found 'round these here parts. But my buddy has in-laws who come up from PA and they brought him a couple six packs. Very nice.
The Black Ale went very nice with our Serious Sam 3: BFE co-op gaming. 3 of us are replaying the game on the "Mental" level, which is as hard as it gets. The monsters are mostly invisible, only briefly appearing when they are hit. We've been having fun, although we might have to ratchet up the difficulty a little bit. When we did the first play through, on the Hard level, we made it tougher on ourselves by having to share the armor and health powerups. We've set this one to not share, so everyone gets their own health & armor, but that may be too easy. I like having to negotiate who needs the armor and health.
Well, we played until Steam started hiccuping and kick my remote buddy off. Michael and I played a bit more but called it a night, as we had already finished the 4th level (out of 12).