Mystery Solved!
Heartfire 2, 3E433, 11pm : Here I sit, at a table in my rented room a The All-Saints Inn, in the Temple District of Imperial City. It has been a wild couple of days, and I am resting up for another big journey in the morn. So I thought I'd jot down a couple of words before I rested in a bed for what may be the last time in many days.
I did finally solve the mystery, if you can call it that, of Thoronir's low prices. It turns out that his cohort and supplier, Agarmir, was doing a little graverobbing on the side. He would observe the burial schedule, and then sneak off to the crypt and grab whatever he could. I surprised him in the act, but it turned out to be a set up, and him and his cohort turned on me. The blades sang and the arrows flew, but I don't think I would be here to tell about it if the guards hadn't arrived in the nick of time. The ugly pair fought like cornered cats, but we overwhelmed them in the end and put a stop to their nefarious practice.
I ache all over now. While my Restore Health spell puts a stop to any bleeding, it does nothing for the sore muscles and bruises that dot my arms and torso. A small potion of sleep sits at the ready next to me, to help guide me to a restful sleep after I get these words down. I am truly unused to being a "hero", despite the thanks Jensine and even Thoronir gave me. And the rare weapons I recovered from the tomb, while lining my pockets nicely, do nothing for the ringing in my ears.
Both Jensine and Thoronir gave me a small reward for my help. Gaining their trust and even admiration is, again, a very strange thing for a loner like myself. I continue to struggle in coming to grips with this new "me", someone who seems like a stranger from within. I marvel at my reactions, and how I continue to grow in both confidence and ability.
In the morn, I head out on the road for Chorrol, and Weynon Priory, to seek out this Jauffre fellow. Hopefully, he'll take this amulet from me, give me a hearty handshake, and I will be done with "saving the world". But I won't be done exploring it by any means. I raise my hefty mug of meade in a salute to the future!
Now that was one tough battle. I'm not sure if I was supposed to call in the cavalry, but there's no way I could have dealt with those two in the crypt myself. Even a triple damage shot from the shadows barely winged Agarmir, and they closed in rapidly and beat the snot out of Rhiadri. Not enough room to maneuver. I hope I'm not going to regret forgoing any melee weapon skills.
My major complaint thus far is how torches are handled. It's too damn hard to put one away if you have a one handed weapon. Using the 'F' key just sheathes the weapon. If you have a two-handed weapon, like a bow, it will swap between the torch and the bow, which is how I'd want it to work.